Control Player Tension with Dynamic Difficulty Adjustment | ebp Control Player Tension with Dynamic Difficulty Adjustment | ebp
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Control Player Tension with Dynamic Difficulty Adjustment

Master thesis project on how to control player tension with dynamic difficulty adjustment in Divinity: Original Sin 2

Control Player Tension with Dynamic Difficulty Adjustment

TL;DR — A master thesis project modding Divinity: Original Sin 2 in The Divinity Engine 2 to control player tension through dynamic difficulty adjustment, adapting encounter challenge in real time to keep players in a target tension band. Includes a downloadable Steam Workshop mod, source code, a defense presentation, and a gameplay walkthrough.

This project is an archived student project, the content here is considered obsolete.

Deliverables

Download Mod

Platform and Tools

Divinity: Original Sin 2 Definitive Edition Engine: The Divinity Engine 2 Working Hours: 210+ Hours

Defense Presentation

Gameplay Walkthrough

Cite this post

Jayden Zhang. “Control Player Tension with Dynamic Difficulty Adjustment.” Jayden Zhang’s Blog, July 1, 2020. https://www.jaydengames.com/posts/control-tension-with-dda/

BibTeX
@misc{control-tension-with-dda2020,
  author = {Jayden Zhang},
  title  = {Control Player Tension with Dynamic Difficulty Adjustment},
  year   = {2020},
  url    = {https://www.jaydengames.com/posts/control-tension-with-dda/},
  note   = {Jayden Zhang’s Blog}
}
This post is licensed under CC BY 4.0 by the author.