Jayden ZhangDec 17, 20191 minPortal Shader - Unreal Engine 4Final Result Goal and Scope The goal of this project is simply to create a shader that can mimic an illusion of portal through which...
Jayden ZhangDec 17, 20191 minCurve Based Exponential Fog - Unreal Engine 4Curve Based Exponential Fog Credit https://docs.microsoft.com/en-us/windows/win32/direct3d9/fog-formulas AdvancedVillagePackage -...
Jayden ZhangJul 4, 20191 minProcedurally Generated Water Shader in UE4Based on Research From GPU Gems, Chapter 1. Effective Water Simulation from Physical Models, NVIDIA: https://developer.nvidia.com/gpugems...