Tom Clancy's The Division 2 TU19 update brought several significant changes and additions to the game. Our team worked on the new incursion mode over the course of TU19 development timeline
New Incursion Mode
Introduced a challenging new game mode where players team up to tackle a series of difficult missions.
Players must work together strategically to overcome tough enemies and complete objectives.
Rewards in the Incursion mode are exclusive and offer valuable loot for players.
The mode adds a new layer of depth and teamwork to the gameplay experience.
Trailer:
Responsibilities:
Provide insight info. and options to assist TD for making technical decisions.
Responsible for core AI, Collectible, Mission Flow implementation, as well as technical review for Level Designers’ work on scripting and level design.
Training and mentoring new comers with sharing sessions from beginner level to advanced tech. topics. Created an internal tool to help improve the efciency of searching from knowledge base.
As part of the lead team, making decisions on technical related elds.
As TD hiring manager, create interview questions, interview and aaasess candidate’s capabilities during hiring process.
Mechanic Showreel:
Works Highlight
Established the mission technical skeleton setup (Essential mission flow entities, main script structure, sub script structures, pave the way for LDs to expand their own logic without breaking the mission)
Responsible for the hellfire boss tech (The melee boss in the cover page) including:
All logics in the boss behaviore tree and boss manager script:
Combat & Non Combat behaviore
Phase change detection and animation
Target lost and research
Custom pathfinding ability to be more swift than players
Enrage mode to become even more aggressive
Contextual awared skills, only deal melee damage when the target is CC-ed
Other AI would also react to the boss behavior
Roll away when the boss is about to deal AOE damage
Immune to boss's status effects
Evade aside when the boss is rushing towards
Level specific gameplay ingredients, including
Valve and Sprinkler
Alcohol pipe that can be breaked by boss, create area denial
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